Screen Bodies (SB)
Journal Descriptions
Screen Bodies is a multidisciplinary peer-reviewed journal that is devoted to the interface of art, science, and technology. The journal’s aim is to examine how bodies engage with and are engaged by screens. It features critical, theoretical, and empirical methods used in the diverse fields comprising the humanities, social sciences, computer science, communications, and the arts. Screen Bodies is a publication where scholars, creators, and scientists come together to map new media ecologies with an eye toward the aesthetic, ethical, and political dimensions of emerging technologies as well as to matters of design, programming, engineering, and performance. In addition to peer-reviewed research, Screen Bodies features commentaries by artists on a range of topics including issues of practice, as well as interviews and exhibition, book, and event reviews. Areas of focus include but are not limited to: media arts, cinema, intermediality, human-machine interface, interactivity and virtuality, intelligent and transactive spaces, smart environments, machine learning, generative art, biotechnology, virtual bodies, motion capture, AI, UX, IOT, social robots, gaming, and digital humanities. Manuscript submissions and proposals for creator commentaries, special issues, interviews, cover art, are other special projects are always welcome and should be submitted to Andrew J. Ball (screenbodies@berghahnjournals.com).
Screen Bodies (SB) is :-
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International, Peer-Reviewed, Open Access, Refereed, Media Studies, Art and Technology, Digital Humanities, Communication Studies, Human–Computer Interaction, Cultural Studies, Aesthetics and Ethics of Technology , Online or Print , Bi-Annual Journal
- UGC Approved, ISSN Approved: P-ISSN P-ISSN: 2374-7552, E-ISSN: 2374-7560, Established: 2016,
- Provides Crossref DOI
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Not indexed in Scopus, WoS, DOAJ, PubMed, UGC CARE